What it is being made with.
- Visual Basic Express 2010
- Truevision3D
- DirectX - DirectSound
- Developed for windows XP +
So far I have the following.
- You can use the space bar to shoot one bullet up to the top of the screen
- It keeps tack of how many bullets are being fired
- It can keep track up to 500 bullets for each player 1 and 2
- The bullets shoot at the same speed on both high end and low end video
- The bullets are billboards with the classic orange sphere texture.
- I would like to have it be able to do a sing to 5 bullets scatter shot in a 1/4 circle formation
- Would like to be able to move around the screen while firing
- Have the bullets stay on the correct path.
- And have a starting of collision detection on random objects that appear of the screen
- Give the bullets boundaries so if they are off the screen they will be voided and no longer active.